Find your next move

22 topics found

Getting startedYour first moveLearn masks, heists and an affordable first-session route.MoneyKeep what you earnCompare earning methods, sell loot and protect cash with banking and laundering.Police & survivalKnow when to surrenderJoin the police, understand badges and compare death, surrender and bribes.BasesA place of your ownCheck document requirements, rent a plot and understand security systems and raids.WipesPlan for the resetCheck what the Federal Raid removes, what stays and how new-server openings differ.Heists & NotorietyPlan the whole jobScout targets, split crew tasks and understand the risks and rewards of a heist streak.Weapons & Black MarketFind your first weaponCompare city loot, Lenny, the base laptop and Police equipment without relying on old spawn rules.Cars & upgradesGet a ride that fits the jobFind a rental, establish vehicle ownership, manage keys and understand upgrade slots and trunk theft.HelicoptersCheck the aircraft requirementsLearn the central-district purchase condition, possible loot route and helipad preparation.Cargo & shipmentsFinish the hauling loopPlan the load, transport and destination around launch changes to shipment handling and selling.Clans & territoryKnow who owns the districtSeparate plot rental, settlement taxes, clan district control and the Shadow Governor role.Errors & PC requirementsFind the right troubleshooting stepLook up network, version, authentication and anti-cheat codes, hardware requirements and support details.Item unlocksCheck the condition before buyingOpen Shipments and compare settlement-level or jail-time requirements.Friends & server switchingFix the different-server inviteUse the official Prison switching route, check consequences and resend the party invitation.Mouse movement FPS dropsTest mouse polling firstTroubleshoot movement-triggered stutter, then check drivers and overlays.Missing purchasesPrepare the delivery support caseCheck in-game mail and gather the matching Steam receipt and UID.Steam & EOS authenticationMatch the authorization codeFollow separate Steam sign-in, EOS verification and quarantine branches.Easy Anti-Cheat errorsRepair the supported launch pathWork through E-0501 and E-0502 checks and prepare an EAC support report.Connection & download errorsLocate the network failureSeparate startup download, filtering and lost-session problems.Workbenches & productionMatch the facility to the jobCompare workbenches, modules, farms, laboratories, storage and vehicle facilities.Map & district selectionChoose a useful home territoryCompare plot eligibility, goods access, nearby benefits and desert selling hubs.B-Coins & cosmeticsCheck what purchases affectUnderstand free-to-play access, cosmetic-only purchases and progression currencies.

BASES & TERRITORY

ROB RUN workbenches: build the facilities your items need

Set up ROB RUN workbenches, farms, laboratories and vehicle facilities. Learn item-based building, module upgrades and how to match stored goods to a base task.

Official ROB RUN gameplay screenshot from Kefir

Official ROB RUN screenshot. © Kefir.

ROB RUN base production uses facilities you place from inventory, including workbenches, farms and laboratories. Kefir describes workbench modules as expanding station functionality, while the basic main building starts with only limited furniture. Renting a plot does not automatically supply a complete production setup.

Use this guide to match a facility to a job. For land eligibility and documents, start with renting a base; for item-access restrictions, use the Shipments unlock guide.

Get the building item before planning placement

The Base Management announcement describes an item-based construction system. Houses, fences and garages, as well as functional objects such as safes, racks, workbenches, vises, garden beds and cooking pots, are deployed from inventory. The developer identifies purchasing and looting as ways to obtain these objects.

That is a different system from assuming every object appears in a universal crafting menu as soon as you rent land. Our recommendation is to check what you actually own and what its current description allows before reserving space for it. No universal recipe, material cost or placement key is established by the cited announcement.

Choose a facility around the task

The developer gives these examples:

TaskDescribed base facility or function
Grow bushesA farm
Use chemical reagentsA laboratory
Expand station functionsModules for a workbench
Store another vehicleA garage
Accommodate a looted helicopterA helipad
Replace vehicle modules at homeA lift
Keep physical valuablesBase storage facilities

These are supported examples of facility roles, not a complete production catalogue. They do not establish a particular crop yield, chemical recipe or profitable crafting chain. Compare the current item and facility prompts before committing your resources.

Add furniture and upgrade the right station

The announced basic main building contains a laptop, first-aid kit and a few cabinets. Additional furniture and workbenches are your responsibility. Modules can expand a workbench’s functionality, so acquiring a station and upgrading its capabilities are separate decisions.

Our suggested sequence is to identify the intended job, check its facility, then inspect the available module requirement. Do not buy an unrelated vehicle module to solve a workbench requirement merely because both are called modules. The car-upgrade guide covers vehicle attachment areas and home repair facilities separately.

Source: Base Management. The official Steam description also describes placing workbenches and safes in a hideout; the facility examples and module details above come from the announcement.

Give hauled goods a destination

Kefir describes cargo being set up to open at a base, bushes grown at a farm and reagents used in a laboratory. Those examples explain why an item you cannot use immediately may have a later base function. They do not mean every haul should be stored indefinitely.

For a safe or shipment, plan the transport and processing destination together using the cargo guide. Our advice is to check the relevant interaction before bringing home repeated loads. A storage rack solves a different problem from a facility that can process what you brought back.

Account for raids and the current cycle

A production facility is still part of a vulnerable base. Security fuses and ally alerts can help delay or respond to intrusion, while the Federal Raid resets plots and bases. See base defenses and wipe carry-over rules before treating furniture as permanent progress.

Choose a facility you can actually use during the current cycle. This is planning advice, not a ranked crafting build. Exact recipes, output rates and item-specific unlock thresholds remain outside the reliable evidence available for this page.

Ready for your next run?

Keep the official help center handy when a patch changes the rules.

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